Foobit is all about taking a simple, classic game mechanic and tweaking it here and there to bring it into the 21st century without breaking the fundamental gameplay that made it so special the first time around.

In Foobit, your job is to guide a creature called a Foo around the play area in the search of “Bits”. You control the Foo by touching the screen in the direction that you want the Foo to move in. As you collect Bits, your Foo grows in size and you earn more and more points. There is a specific number of Bits to collect for each level and as you progress you unlock more game features, achievements and new modes. The ultimate goal, however, is that coveted 1st place on the global online leaderboards!

Notable Highlights

– Gameplay Video is accessible here:

Orbits (see below) is the main new gameplay feature to be aware of (but there are many more).

– You can perform tricks such as “Near Miss”, “Headbutt” and “Straightforward”.

– You can play 11 new mini games! Don’t miss “Lost in Mutation” and “Speed Freak”

– The game features leaderboards and achievements via Google Play Game Services.


The main addition to the classic gameplay is the introduction of Orbits. When you successfully collect a Bit, an Orbit will appear onscreen and quickly expand outwards then slowly diminish. If you can reach another Bit before the Orbit disappears altogether, then another Orbit appears and the first Orbit is extended, creating a chain and earning you more points in the process!

As you generate more and more chains your Zen Level will increase. The Zen level affects the appearance of the game, changing the background color to make the player feel the effect of playing well. The Zen Levels are as follows: Shiro, Kiiro, Ao, Midori and Aka. If you play well enough to reach Aka, you earn an extra life.

The Long Game

When you play Foobit for the first time, there is only one mode called ‘The Long Game’. In this mode, you play a series of 10 levels, collecting the required amount of bits before progressing to the next level. As you make progress, you unlock features such as new difficulty levels and new play modes. There are 11 separate play modes in the game (explained below).

In the Long Game, you start out with three lives and you lose a life if you hit a body part or a rock bit.


When you tap on the screen to change direction, if you hold down you will boost, allowing you to reach Bits much faster and therefore increasing your chances of chaining Orbits. Also, while you are boosting you are invincible, so it’s possible to “ZAP” rock bits to earn points and then there is Slicing.


As your Foo grows in size, it will gain Strands and for each Strand you get a score multiplier. But what happens when you get too long and fill up the play area altogether?

In Foobit, when you collide with your body, you don’t die – instead you lose a life. So if your Foo is getting too long you always have the option of trading a life to continue playing. But there is another option. If you boost, you become invincible and then you can SLICE through your body without even losing a life!


While boosting you are invincible and this means it’s possible to “cut through the Foo’s body” AKA Slicing. When you perform a slice, all existing Orbits are extended so if you aren’t going to reach the Bit in time and you are in danger of losing your chain, you always have the option of slicing instead (assuming your Foo is long enough!). Another reason to consider Slicing is when the Foo becomes too long to control. However, you get more points the longer your Foo is, so you need to decide whether it’s worth Slicing to make the game easier or keep the Foo long to earn more points.


To earn a higher score you will need to incorporate tricks into your game! The main trick is “Near Miss” which is awarded when you narrowly avoid colliding with your body. If you pull this off, all of your Orbits are extended, giving you a few more seconds to reach the next Bit with all of your Orbits intact!

Another trick is called “Headbutt”. This is achieved when you successfully maneuver the Foo so that the head is “touching” the tail. If you can keep the position for a certain amount of time, you are awarded the “Headbutt” trick and all your Orbits will extend.

Finally, there is “Straightforward” – for this trick you simply need to make the Foo long enough so that the head is touching the tail when moving in a straight line! It sounds easy, but is it worth risking a life to try and pull it off?

Bit Types

As well as standard Bits, as you play through The Long Game you will discover new Bit types to keep things interesting:

Mover Bits will move to a random position if you don’t reach them in time and each time they move, the number of points you gain from collecting them dwindles a little.

At certain stages during The Long Game, multiple numbered Order Bits will appear at once and if you don’t collect them in order, they will re-spawn and you will lose a life!

As you make your way through The Long Game and the difficulty ramps up, you will encounter Rock Bits. They look normal enough at first, but if you don’t reach them within the time limit, they turn SOLID and if you hit a SOLID rock bit you lose a life.

Some types of Rock Bits will actually mutate if you don’t deal with them quickly enough. A green Mutator Bit will appear and if you don’t reach it in time, it will mutate again and again. You can destroy the mutator bit simply by collecting.

Other Features

– Leaderboards for each mode/difficulty combination using Google Play Game Services.

– In-game Achievements using Google Play Game Services.

– In-app purchase to immediately unlock all hidden features and remove ads.